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System CostsEdit

Weapon CostsEdit

Kinetic WeaponsEdit

-Railguns: 1 HP per 5cm barrel diameter (5cm railgun = 1 HP, 10cm railgun = 2 HP)

-Coilguns: 1 HP per 10cm barrel diameter (10cm coilgun = 1 HP, 20cm coilgun = 2HP)

-Chemical: 1 HP per 15cm barrel diameter (15cm cannon = 1 HP, 30cm cannon = 2 HP)

Plasma WeaponsEdit

-Plasma Beams: 1 HP per 5cm barrel diameter (5cm beam = 1 HP, 10cm beam = 2 HP)

-Plasma Cannons: 1 HP per 10cm barrel diameter (10cm barrel = 1HP, 20cm = 2 HP)

Energy WeaponsEdit

-Lasers: 2 HP per 1 MW of power (1 MW laser = 2 HP, 2 MW laser = 4 HP)

-Particle Beams: 3 HP per 1 MW of power (1 MW = 3 HP, 2 MW = 6 HP)

Missile WeaponsEdit

-Missiles: 2 HP per 1kt yield (1kt missile = 1 HP, 2kt missile = 2 HP)


Defensive SystemsEdit

ArmourEdit

10cm per HP (10cm of Armour = 1 HP, 20cm = 2 HP)

Point DefenseEdit

1 turret per HP (1 turret = 1 HP, 2 = 2 HP)

ShieldsEdit

-Shield Array: 10 HP per shield array (1 shield array = 10 HP, 2 shield arrays = 20 HP)

-Shield Projector: 20 HP per shield projector (1 shield projector = 20 HP, 2 shield projectors = 40 HP)


Other SystemsEdit

SensorsEdit

-Long Range (LR): 2 HP per 0.5 LY of range (0.5 LY = 2 HP, 1 LY = 4 HP)

-Short Range (SR): 2 HP per 0.5 AU of range (0.5 AU = 2 HP, 1 AU = 4 HP)

FTLEdit

-Warp Drive: 35 HP

-Hyperdrive: 20 HP

-Rip Drive: 30 HP

-Hyperslip Drive (Malsuth): 40 HP

Sub-CraftEdit

StarfightersEdit

4 HP per individual craft (bombers, interceptors, fighters etc).

ShipsEdit

ConstructorEdit

Posts: 5

Builds shipyards, space stations, etc.

Patrol Boats/CorvettesEdit

Role/Bonus: Can mount sensor jammers, and it is now 1 HP per 0.5 LY/AU of range to LR and SR sensors, respectively.

Turret Size Limit: 30cm barrel (No spinals)

Ship Size: 50-100 meters

-Light-

  -50 HP

  -5 Posts

-Medium-

  -65 HP

  -7 Posts

-Heavy-

  -80 HP

  -9 Posts


FrigatesEdit

Role/Bonus: Area Defense, mounts PD Turrets at 2 per HP and Shield Projectors at 1 per 10 HP.

Turret Size Limit: 50cm barrel (anything larger is spinal)

Ship Size: 100-200 meters

-Light-

-100 HP

-12 Posts

-Medium-

-130 HP

-15 Posts

-Heavy-

-160 HP

-18 Posts

DestroyersEdit

Role/Bonus: Missiles now cost 1 HP per 1kt.

Turret Size Limit: 70cm barrel (anything larger is spinal)

Ship Size: 200-300 meters

-Light-

  -190 HP

  -22 Posts

-Medium-

  -220 HP

  -25 Posts

-Heavy-

  -250 HP

  -28 Posts


CruisersEdit

Role/Bonus: Sensors are now 1 HP per 0.5 LY/0.5 AU.

Turret Size Limit: 90cm barrel (anything larger is spinal)

Ship Size: 300-400 meters

-Light-

-280 HP

-32 Posts

-Medium-

-310 HP

-35 Posts

-Heavy-

-340 HP

-38 Posts

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